The Ethical,
Cultural and Social Context of Technology
Pupils
in Steiner Waldorf schools experience technology as a subject in its own right.
From finger- knitting and other crafts in the early years through to
electronics and computer logic construction in the upper school, students are
evolving their technological skills, creatively and in the real world. Knitting
is interesting and significant in that it is the earliest form of programmed
technology – a knit/pearl sequence is binary code instruction.
Steiner
Waldorf education aims to help pupils to become ethical and confident users of
a range of technologies, recognising the historical, societal and biographical
aspects of this, e.g. mechanical programming of weaving etc during the
Industrial revolution.
General aspects and
aims:
We
aim to enable children and young people to be fully engaged in and to take
ownership of the technology that surrounds them and of which they make use. In
order to achieve this, the Steiner Waldorf education seeks to help pupils
understand technology in its innermost nature and become able to direct that
technology, taking full account of human agency in this process. What follows
is thus a inter-disciplinary account of the curriculum pertaining to technology
and ICT and teaching is likely to take place through an integration during the
course of a year’s programme many different subject themes.
Foundations:
kindergarten to Class 6
In
order to negotiate the ethical, cultural and social issues involved in the use
of technology, children need to be helped to develop towards a healthy self
image and feeling for the needs of others through real relationships. This is a
task for the curriculum as a whole. The following aspects in particular support
this:
•
Activities that enable children to engage in
a rich story life through imaginative lessons and whole body learning
•
Activities that support the development of
emotional well being and resilience
•
Activities that allow children to explore and
value, through story and play, their relationship to time and place
•
Activities that encourage children to think
and act cooperatively, empathetically and sustainably
Understanding and
using technology:
·
Children
explore how technology extends their ability to do things, e.g. making knitting
needles extends what is possible with finger knitting, scissors cut paper more
accurately than folding and tearing
·
Children
explore the relationship between tools and material, e.g. trying to cut felt
with paper scissors
·
Children
learn to choose appropriate technology for a task, making tools they need to
achieve a task, e.g. the difference between a mallet and a hammer, wooden peg,
nail and screw etc
·
Children
reflect on how well a technology they have selected and used achieved its
purpose
·
Children
learn to use specialist equipment for specific purposes and compare results
with informal or ad hoc devices, e.g. “kitchen-sink” science, hose-pipe
rainbows compared to a prism etc
·
Children
learn to work safely with sharp tools and manage real-life risks with
appropriate strategies
Content
suggestions/activities:
·
Outdoor
and indoor play involving co-operation, balance, climbing, hoops, balls etc
·
Using
garden tools, including trowels, spades, wheelbarrows
·
Card
weaving, felting, finger-knitting, sewing, peg loom and use of a variety of
media etc.
·
Making
simple equipment, e.g. knitting needles, peg looms, reed or quill pens etc
·
Story
of items used in school, e.g. crayons, pencils, musical instruments,
·
Variety
of creative work and forms of expression. The technology of communication from
writing, reading, images, diagrams, graphs and tables
·
Clear
observation, records and exposition – analysis of results: did I find out what
I wanted to know, what evidence do I have for my conclusion?
·
Designing
presentations, experiments and demonstrations
Class 7, 8 (and 9
with overlap)
Content suggestions:
By
this age the sense of “personal space” has become strong enough for pupils to
begin to recognise and learn to respect the space of others, including their
“creative space”. Drama, eurythmy and presentations to others also help to
develop a feeling for an audience and ability to see a situation from more than
one view-point. Young people at this age also begin to explore more consciously
the themes and values suggested previously and, in addition:
·
Learn
to understand the basis which continues through to modernism, i.e.
Renaissance/Reformation individualism and the (so-called western)
Enlightenment, the development, especially in the UK, of materialism (Francis
Bacon, Puritanism and the Civil War, agrarian & industrial revolution) and
banking systems form Italian city states to German finance houses etc)
alongside mechanisation and the growth of industrial centres; World War 1 as
the first truly industrial war (this theme to developed more fully in the upper
school)
·
The
development of personal creativity (from the studio system to single individual
artists, baroque composers copying and borrowing from one another to the
“unique individual voice” of musicians from the Classical Period onwards)
·
Representation
through commissioning of portraits
·
Legal
questions including “intellectual property rights” and plagiarism/piracy. The
unique experience of a concert or other performance; the differences between
this and its recording (e.g. what is being paid for when someone pays for
downloading, or streaming music and the idea of “getting music free”)
·
Creating
plans: intention and implementation – what is a template? “Mind mapping”
·
Tools
and machines related to the human being and as extended capacities (e.g. limb
joints and levers, why a garden fork usually has four prongs etc); gun powder;
Jethro Tull and the seed drill; mechanical weaving and spinning; steam pumps
etc
·
Malthus,
Adam Smith and the concept of natural selection (the story of Baron Gaspard de
Prony and the division of labour; Herman Hollerith and the punched-card; Henry
Ford etc)
·
Activity
and friendship circles – co-operation, compromise, community – the nature of
“social networking”; appropriate protection and cyber-bullying
·
Creating
posters, “cartoons” designed to persuade (e.g. those of the Civil War period);
editing (including the use and limitations of spelling and grammar checks ,
“type-setting”, publishing etc)
·
Utilising
online, or computer-based reference sources (e.g. how authoritative is
Wikipedia?), translation and similar applications
·
Presentation
of data; spreadsheets and all types of chart
·
Computing:
from fingers and stones to numbers; the abacus; Napier’s “bones” (make and
use); Blaise Pascal’s 1642 calculator (cogs and levers); Lord Byron, Lady
Lovelace and William Babbage (the analytical engine/difference engine); the
slide rule etc
·
Circuits
and the on/off switch; solid geometry, nets, scale and algebra; binary logic
(e.g “computer science unplugged: www.csunplugged.org)
·
Introduction
to QWERTY (and its history) and touch-typing
N.B. All the above
overlap to some extent into the following:
Upper
School classes, including Class 9, 10, 11 and 12
General
aspects and aims:
As
should be clear from the foregoing, technology is not a process that can be
separated from the human beings who bring it about; nor is it merely about
producing artefacts. There are several dimensions and these should to be taken
into account through the curriculum and they are both an extension and
intensification of what has been covered previously:
• The natural dimension involving scientific,
engineering and ecological perspectives;
• The human dimension involving
anthropological, physiological, psychological and aesthetic perspectives;
• The social dimension involving economics,
sociology, politics, cultural history, legal and ethical aspects.
Division
of labour has become a sine qua non for modern developed societies and
technology has thus become the concern of specialists and engineers. However
increasing environmental problems have led to a greater awareness of the human
and social implications and to the realisation that a multi-dimensional,
integrated concept of technology is needed. The isolation of the different
specialisms makes it essential to attempt a reintegration of technology as a
whole. The evolution of technology comes about through the human being’s innate
capacity for development.
Technology
lessons build on the whole lower school involvement with materials, crafts,
social, historical and economic studies. Key subjects include learning about
farming and house building in Class 3, the geography curriculum from Class 4 on
which explores human economic relationships to the local environment and its
natural resources and the links between regions around the world. History
lessons show the significance of technological discoveries for social, economic
and cultural developments in a wide range of fields (navigation, energy
production and use, weapons, means of communication, farming, raw materials,
trade etc.). The craft and handwork lessons throughout the school also form a
practical and experiential basis for understanding technology.
The
Class 9 physics main-lesson is oriented towards primary technology and will
have provided among other things a history of technology by means of a few
examples (e.g. combustion engines, telephone, turbines, etc.). Technology as
such has some quite specific pedagogical tasks to fulfil, namely to school
accurate observation, practical thought processes and social awareness. The
chemistry curriculum too provides an understanding of substances, materials and
their production and application to technology, especially petrochemical and
fossil fuels.
Work
experience provides opportunities to see industrial and agricultural processes
at work. A topic for study in technology lessons might be to investigate a
nearby factory including discovering the firm’s commercial profile and
depicting the production process including preliminary phases (purchase of
parts and material) and subsequent tasks (advertising, marketing, selling
etc.). In their social and industrial work-experience projects the pupils will
especially gain direct experiences
of the social
aspects of work and
its results. Lessons can also take the form of excursions
to power stations, re-cycling plants, water reservoirs, mines etc. Such visits
are best preceded by and followed up with detailed discussion. The use of
modern media such as film and video is especially suitable in the high-tech
realm. Many industries provide excellent information on their technology.
Class 9 and
10
Points
of view and general themes:
These
lessons are intended to provide life experience rather than exact knowledge. “Now
it is important at this stage that the pupils should begin to have an
understanding for practical life that is going on all around them…we must
introduce into our curriculum subjects that will lead the students to come to
grip with practical life, subjects that will bring them into contact with the
external world. We should accordingly do some mechanics, not the mere
theoretical mechanics we teach in the physics lessons, but the first elements
of technical mechanics that lead to the construction of machines.” 1
An
overview of what the pupils have learnt in handwork and craft lessons (woodwork
etc.) combined with theoretical concepts from physics and mathematics will help
students develop in a holistic way. Technologies throughout human history
should also be discussed.
Where
information technology is concerned there are four prime aspects, which we have
touched on previously and which now need to be secured throughout the upper
school:
·
Basic
computer literacy: word processing, typing and the use of software to produce,
edit, store and retrieve text; using databases, spreadsheets, graphics, desktop
publishing etc. Also the use of the computer as an instrument in support of
other tasks (including, what is the “worldwide web” and what is the
internet/what happens when an email is sent?)
·
An
understanding of the basic principles of information systems in relation to the
history of information storage (e.g. going back to the origins of writing and
looking at its cultural significance); understanding how hardware and software
relate; how software programs are designed and how file systems work; safe working practices and legal aspects such
as copyright; firewalls, internet security (bugs, spam and hacking)
·
The
social, cultural and personal influence of computers, including both the
time-saving, liberating aspects as well as the possible negative, obsessional
and anti-social aspects. Economic questions such costing and how “hi-tech”
companies are financed (perhaps including, why a mobile phone that might cost
£100 or more might be given away “free”)
·
What’s
inside the box? – the “race to the smallest”, fundamentals of programme writing
(e.g. using Raspberry-pi or other devices)
Content suggestions:
•
Spinning
wool, flax and cotton
•
Weaving
using various types of loom
•
The
textile industry
•
Production
of man-made textiles
•
Soap
production
•
Water
wheels and water pumps
•
Turbines:
high, medium and low-pressure turbines
•
The
screw and its many applications
•
Henry
Morse and the telegraph
•
Icons
and markers
•
Online
learning programme, such as INGOTS
•
Evaluation
criteria for information sources
Class 11 and 12
Points
of view and general themes:
Technology
now deals with two very important realms: power/energy on the one hand (e.g.
the electricity industry) and substance/material on the other (e.g. paper
manufacture). Technology in earlier classes started with traditional
technologies; in Class 11 and 12 everyday technology needs to be explored and
principles of how they work explored. So far as possible, this should include
cutting edge technologies of all kinds, some of which will be introduced by the
students themselves.
Content
suggestions:
•
End
of course project could include a major multi-media element utilising skills
and capabilities learned so far
•
Power
stations and the energy industry (water, wind, calorific and nuclear)
•
From
steam to internal combustion the jet engine and rockets
•
Automobile
mechanics and basic maintenance
•
A
study of the qualities of flowing water
•
Paper
manufacture
•
Bookbinding
and use of cardboard (see handwork in Class 11)
•
Algorithms,
artificial intelligence and John Searle’s “Chinese Room”
•
George
Boole and Boolean logic
•
Alan
Turing and the enigma machine
•
John
von Neuman and “Neuman architecture”
•
Tim
Berners-Lee and the worldwide web
•
Reproductive
media, particularly digital printing; image and reality (“Photoshop”, image
manipulation and its influence on body image)
•
Using
graphics and animations, “mixing” sounds and combining visual, sound and other
media effects for a specific purpose
•
Deconstructing
the computer, component manufacture and implications (e.g. value and supply of
raw materials); recycling parts
•
Radio
signals and television
•
Fossil
fuels, what is “sustainable” energy?
•
Chemical
technology and artificial fibres including natural fibres and artificial fibres
made from natural materials: (celluloid, resins etc.)
•
Semi-synthetic
products (classical resins)
•
Fully
synthetic materials (polymers, plastics), e.g. from natural rubber to synthetic
rubber
•
Environmental
and recycling problems: quality controls (soil, water, air)
•
Illustration
of cascades and fractals, path curves and chaos theory
•
Microsoft,
Apple and applications such as Facebook
•
Mobile
devices, microwaves
Working
document for The Tasks & Content of
the Steiner Waldorf Curriculum, Floris Books